Exhibition tasks
- Create a joint platform for developers, publishers and fans of computer and board games, comics, designed for "live communication" - product presentations, experience exchange and topical industry issues discussion.
- Provide an opportunity for consumers using the services of this segment to familiarize themselves with new products of computer and board games on one platform.
- Provide an annual permanent platform for representatives of youth subcultures and fandom communities for festivals and competitions performances.
- Involve the maximum amount of visitors in the game movement.
- Introduce the Republic of Belarus as an active consumer and player of the gaming industry market.
Festival tasks
- Arrange the event FOR EVERYONE! for all fans of science fiction, fantasy, and comics.
- Perform the main premieres of films, serials, literature, popular comics, anime, and manga.
- Create a communication platform between the consumers, authors of favorite literature, comic book artists and illustrators.
- Present Cosplay Competition.
Exhibition-festival UniCon & GameExpo is a bright show for everyone who is not indifferent to modern pop culture in any of its expressions!
Thematic sections of the exhibition
- Developers and publishers of electronic games
- Electronics, gaming computers, tablets and consoles. Mobile devices
- Games for PCs, consoles, smartphones, and portable devices. Software
- Board games. Games publishing companies
- Computer games, comics and series characters Attributes and Accessories Fair
- Educational services
- Game and computer industry start-ups
- Entertaining equipment, slots. Virtual reality
- Arcades, prize-winning rides, pneumatic and laser shooting gallery
- 3D/4D/5D cinemas, interactive games, simulators, laser tags and paintball
UniCon & GameExpo 2017 is:
- 25 stands of fandom communities
- GameExpo exhibitors' exposition
- 140 competitive cosplayers
- 2 conference halls and 3 conference points
- Cybersport playground
- 5 game collections
- Interactive platforms
- Creators Avenue where the visitors can communicate with comics and literature authors and artists
- Shopping area
110 Exhibition events including:
- Tournament of Hearthstone
- Championship of the game 'Zames' and KKE ‘Pokemon’
- Qualifying round of fightings (ARMS, Mortal Kombat X, Street Fighter)
- Defile-competition of cosplay
- Groups performances
- Meetings with special guests
- Fan films Festival
Exhibition participants |
Visitors |
■ Manufacturers, Developers, Sellers of games, electronics, and accessories ■ Fandom communities ■ Authors of ideas ■ Publishers ■ Creators of icons |
■ Young people aged 15-30, active users of game industry, lovers of science fiction, fantasy, comics without age limits, lovers of board games ■ and B2B IT section visitors ■ families |
Ways of participation
1. Participation in the Exhibition (Terms of participation)
2. Contribution to Exhibition Agenda
3. Partnership